    <Item>
      <modelName>hustler</modelName>
      <txdName>hustler</txdName>
      <handlingId>HUSTLER</handlingId>
      <gameName>HUSTLER</gameName>
      <vehicleMakeName>VAPID</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>hustler</audioNameHash>
      <layout>LAYOUT_STD_HIGHWINDOW</layout>
      <coverBoundOffsets>TORNADO_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD_LONG</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.040000" z="0.000000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.100000" z="0.030000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.050000" y="-0.100000" z="0.030000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.040000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.143000" y="0.128000" z="0.558000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.061000" z="0.455000" />
      <PovCameraOffset x="0.000000" y="-0.215000" z="0.610000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.224000" />
      <wheelScaleRear value="0.224000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.450000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="0.600000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="0.400000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
      450.000000    
      460.000000    
      470.000000    
      480.000000    
      500.000000    
      500.000000 
      </lodDistances>
      <minSeatHeight value="0.844" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="1" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="30" />
      <swankness>SWANKNESS_4</swankness>
      <maxNum value="10" />
      <flags>FLAG_EXTRAS_STRONG FLAG_AVERAGE_CAR FLAG_HAS_INTERIOR_EXTRAS FLAG_CAN_HAVE_NEONS FLAG_HAS_LOWRIDER_HYDRAULICS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
      <dashboardType>VDT_TRUCKDIGI</dashboardType>
      <vehicleClass>VC_SPORT_CLASSIC</vehicleClass>
      <wheelType>VWT_LOWRIDER</wheelType>
      <trailers>
        <Item>boattrailer</Item>
        <Item>trailersmall</Item>
      </trailers>
      <additionalTrailers />
      <drivers>
		<Item>
          <driverName>S_M_M_AutoShop_01</driverName>
          <npcName />
        </Item>
		<Item>
          <driverName>S_M_M_AutoShop_02</driverName>
          <npcName />
        </Item>
		<Item>
          <driverName>S_M_M_Trucker_01</driverName>
          <npcName />
        </Item>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="true" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
	  <firstPersonDrivebyData>
        <Item>LOW_BUCCANEER_FRONT_LEFT</Item>
        <Item>LOW_BUCCANEER_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
	  <LowriderLeanAccelModifier value="1.000000" />
    </Item>